Concept Skill: Consume
Consume
Signet
Unlinked Profession
1/4sec cast, 5 sec recharge
Signet. If target enemy has 5% hp or less, the target is destroyed and you gain double EXP and a boost in a random attribute of your professions. This skill may not be used on story based bosses (i.e. Lich), animals, minions or targets with a lower level than you. This is a PvE only skill.
I noticed my PvE characters lack skill points for some reason, even though I almost never settle for standard rewards in missions. I got this idea playing Digital Devil Saga. In the game, killing an opponent is not advised, instead you are continuously encouraged to "consume" them in order to gain more EXP. Since the target is about to die anyway(even by wanding) you may was well seize the moment and get a lucky shot in.
At first the concept looks like a necro thing but since its a sig thats unlinked it could be more like a wind tunnel talisman or something.
Titles can be used too: a title can be made, like "I'm here for the food" or "Waiter, theres a Charr in my soup" after X opponents are eaten.
Thoughts, opinions, flames?
Last edited by OhCrapLions; Apr 28, 2007 at 04:27 PM // 16:27..
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